A downloadable game for Windows

SANDbox is a Simple Tile-Based Physics Game.

THIS GAME IS VERY LAGGY. IT IS NOT RECOMMENDED FOR THOSE WITH WEAK PCs!!

Now have some text ripped straight out of the README file:

VV IMPORTANT CRAP VV -

    First of all, this game is bad.

    By that I mean it's VERY LIKELY TO CRASH/FREEZE/LAG

    To lower the likelyhood of SANDbox laggin and stuff,

        1. DO NOT drop sand into the void (below the window)

        It's okay with small amounts, but when you do a lot at a time,

        there will be too many instance destructions and it will freeze,

        regardless of whether or not your computer is high-end.

        That would be no bueno!

        2. IT IS RECOMMENDED to keep instance number less than 20,000

        or else it'll start to lag.

        OK I'M DONE!!!!

VV CONTROLS VV - 

    LEFT CLICK      = Place Selected Tiles

    RIGHT CLICK     = Remove Tiles in Given Area

    SCROLL WHEEL    = Cycle Through Selection

    SELECTION LEGEND -

        0   = Sand Tile (Has Realistic-ish Sand Physics and Can Make Piles)

        1   = Rock Tile (Solid Block That Slowly Crumbles from Bombs)

        2   = Bomb Object (Bomb That Falls and Explodes Whatever it Touches)

        3   = Hourglass Object (Literally an Hourglass [no joke] )

            it's kinda cool to see what happens when you fill an hourglass with sand then delete it

Sorry you had to read all this junk

I'm done now.


StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorMason Cowan
Made withGameMaker
Tags2D, adventuremase, GameMaker, Physics, Pixel Art, Retro, Sandbox
Average sessionA few seconds
LanguagesEnglish
InputsMouse

Download

Download
Game Download 2 MB
Download
GMS2 Source Code 55 kB

Comments

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Very straight foward I must say, nothing to see here really.

5/10, average

(+1)

Not much to say here its a literate sandbox! I just want to say that you can make a game using this code such as a Noita clone. I really liked this prototype and hope you use it in the future!

Glad you liked it :D

I would like to use this in the future except uh I don't really know where I would use it and it would need a lot of optimization haha